171,280 words · no sign-up

Unscramble your letters into every word they can make

Put in the tiles you are holding and you get the whole list back, sorted longest first, with the Scrabble and Words With Friends score already worked out for each word. Click any result to read what it means without leaving the page.

Use ? or * for a blank tile

Enter between two and fifteen letters. Question mark or asterisk stands in for a blank tile.

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171,280
Playable words, two to fifteen letters, from the public-domain ENABLE list
48,124
Words with a definition you can open right in the results
Under 10ms
A typical search, once the list is on your device. Nothing goes back to a server
Why this one

Three small things that turn out to matter

Most word finders hand you a wall of comma-separated words and leave the rest to you. The gaps are always in the same three places, so those are the parts we spent the time on.

Scoring

The points are already counted

Every result carries its Scrabble value and its Words With Friends value side by side, because the two games disagree more than people expect. Sort by either one and the best play for the board you are actually looking at moves to the top.

Meaning

Definitions open in place

Click a word and the definition unfolds underneath it. You never lose your list, and you never end up on a dictionary site trying to find your way back. Roughly 48,000 of our words have an entry; where there is none, we say so rather than showing an empty box.

Speed

The second search costs nothing

The word list downloads once and stays in your browser. From then on searching is a local operation, which is why changing a filter updates the list as fast as you can click. It also means the tool keeps working on a train when your signal does not.

Under the hood

How the solver reads a rack

There is no clever guessing involved, and that is the point. The list you get is complete rather than a best effort, which matters when you are trying to work out whether you actually missed something.

It cleans up what you typed

Spaces, commas, stray digits and duplicated punctuation all get dropped. A question mark or an asterisk becomes a blank tile. What you see in the tile strip is exactly what the solver is working with, so the two can never quietly disagree.

It rules out most of the dictionary immediately

A word can never be longer than the rack it came from. Seven tiles means nothing above seven letters can possibly qualify, which removes about two thirds of the word list before any real work starts.

It counts letters, not just checks them

For each remaining candidate it walks through the letters keeping a tally. The word survives if your rack can supply every letter it needs, or if the shortfall is small enough to be covered by your blanks. Counting is what stops a single E in your rack from matching a word that needs two.

Worked example: TRIANGLE

Eight tiles, 346 words, six of them using all eight.

T1 R1 I1 A1 N1 G2 L1 E1
  • alerting 9 pts
  • altering 9 pts
  • integral 9 pts
  • relating 9 pts
  • triangle 9 pts
  • tanglier 9 pts

All six use every tile, so in Scrabble any of them would collect the fifty point bonus for emptying your rack. Which one you play comes down to where it fits on the board, not the word itself.

Run this search yourself

Reference

What each letter is worth

Worth committing to memory if you play often, because the differences change which word is the right play. Words With Friends is stricter about common consonants and kinder to the awkward ones, so the same word can be a good play in one game and a mediocre one in the other.

H is worth 4 in Scrabble and 3 in Words With Friends. N goes the other way, 1 against 2.

Both games also give you two blank tiles worth nothing, and both award a bonus for using your whole rack in one turn: fifty points in Scrabble, thirty-five in Words With Friends.

Letter values in Scrabble and Words With Friends
ValueScrabbleWords With Friends
1 pointA E I O U L N S T RA E I O S T R
2 pointsD GD L N U
3 pointsB C M PG H Y
4 pointsF H V W YB C F M P W
5 pointsKK V
8 pointsJ XX
10 pointsQ ZJ Q Z
Getting better at this

Four habits that are worth more than a bigger vocabulary

Learn the two-letter words before anything else

Collins recognises around 127 of them and we carry 107, and they are the reason strong players seem to squeeze points out of nothing. A two-letter word is how you play parallel to an existing word and score every letter twice, and it is how you shed an awkward tile without giving up your turn. The list is short enough to learn in an afternoon and it will do more for your average score than memorising obscure eight-letter words.

The ones people miss most often are the vowel pairs. AA, AE, AI, OE and OI all count, and so do the newer additions QI and ZA, which between them turn the two worst tiles in the bag into something playable. The full list, with what each one means, is here.

Chase the rack bonus, not the big letter

Playing all seven tiles in one turn is worth fifty points in Scrabble. That is more than most single plays involving a Q or a Z, and it comes up far more often than beginners assume. If your rack has a reasonable balance of vowels and consonants, spending a turn setting up a seven-letter play is usually better arithmetic than grabbing eighteen points now.

A practical version of this: when you have a choice between two plays of similar value, keep the rack that looks like it could become a word. Holding S, E, R and a couple of vowels leaves you somewhere to go. Holding V, W, U and two Is does not.

Treat your S tiles as currency

There are only four in the bag and each one can turn an existing word on the board into a hook for something of your own. Spending an S to score six points is usually a bad trade. Holding it until it lets you play two words at once, or complete a seven-letter rack, is where the value is.

Look at the rack you just played

This is the one that actually builds vocabulary, and it is the honest use for a tool like this one. After your turn, put the letters you were holding into the solver and look at what you did not see. You will notice the same patterns coming back: the -IER and -IEST endings, the RE- and UN- prefixes, the handful of words that let a Q live without a U. Recognising those in the moment is a skill, and it comes from reviewing rather than from reading lists.

Q without a U

There are 22 in our word list. Worth knowing all of them, because a Q you cannot play is ten points of dead weight and a lost turn.

Why each of these is a real word

Same tool, other names

Word descrambler, word finder, word maker

These all describe the same thing and people search for all of them, so it is worth saying plainly that you are in the right place whichever one you typed. A word descrambler and a word unscrambler are the same tool. So is a word finder, a word generator from letters, and the various phrasings like words with these letters or what words can I make.

Rather than building a separate near-identical page for each phrase, which is the usual approach in this category and reads as padding, they all point here. The one genuine distinction worth knowing is between finding any word from your letters and finding words that use all of them.

This page does the first. The anagram solver does the second.

Which one do you actually want?

Questions

Things people ask

Which dictionary does this use?

ENABLE, a word list in the public domain, plus the eleven two-letter words added in 2014 and 2,718 British spellings we derived from the American forms already in it. That comes to 171,280 words between two and fifteen letters, and it is the reason everything here is free.

Both spellings are valid throughout: COLOUR and COLOR, RECOGNISE and RECOGNIZE, CENTRE and CENTER all work, because both games accept either.

Worth knowing if you play at a club: British Scrabble uses Collins, which runs to about 280,000 words. Ours is smaller on vocabulary, so a Collins player will occasionally have a word we do not list. The full explanation is here.

What do the question mark and asterisk do?

Both mean blank tile, and both match any letter. Type LISTE? and the solver treats that last slot as a wildcard, so you get LISTED and LISTEN together. You can use several, though each blank you add widens the result list a long way.

Why are the two scores different?

Because the games value letters differently. Words With Friends charges more for common consonants, so N costs 2 there against 1 in Scrabble, and it discounts the awkward ones, with H at 3 rather than 4.

HANDY is the clearest example: 12 points in Scrabble, 11 in Words With Friends. The practical effect is that the highest scoring word in one game is often not the highest in the other, which is why both numbers appear on every result.

Is using a solver cheating?

That depends on what you agreed with whoever you are playing. In a casual game it is generally understood to be off limits mid-turn, and nobody needs a tool to tell them that.

Where a solver genuinely earns its place is afterwards. Feeding in a rack you have already played and seeing the word you missed is how most strong players actually built their vocabulary, and it is a much better use of the thing than winning one game.

Do you record what I type?

No, and not as a policy choice so much as a structural one. The word list is sent to your device and the search happens there, so the letters you enter never travel anywhere. The same design is why the solver keeps working if your connection drops after the first search.

A word I know is missing. Why?

Usually because it is not valid in the games. Proper nouns, abbreviations, hyphenated words and anything with an apostrophe are all excluded by the rules, so no amount of being a real English word helps.

The other frequent cause is that you are playing to Collins and we are not. Collins is the list used at British clubs and it is the more generous of the two in circulation, so it holds several thousand words our public-domain list does not. If a word felt perfectly ordinary and is missing here, that is the most likely reason.

How many letters can I enter?

Fifteen, which is the width of a Scrabble board and therefore the longest word that can physically be played. In practice most searches are six to eight letters, and those are the ones the tool is tuned to answer fastest.